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 Namco Bandai developing SSB4

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Strider Zero
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MulderYuffie
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PostSubject: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 4:16 am

http://www.neoseeker.com/news/19609-next-super-smash-bros-being-developed-by-namco-bandai-sakurai-still-directing/

Never gonna come here.
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Strider Zero
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 4:29 am

I'm expecting at least 1 or 2 characters from them then. Maybe Lloyd from ToS and/or Jin from Tekken.
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ArmorZeroX
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 9:01 am

Woohoo, and more characters will be taken away too with the next installment. I wonder who will go this time...
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Prince Doebler
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 10:51 am

ArmorZeroX wrote:
Woohoo, and more characters will be taken away too with the next installment. I wonder who will go this time...

Meta Knight & Pit, hopefully.
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 12:05 pm

Prince Doebler wrote:
ArmorZeroX wrote:
Woohoo, and more characters will be taken away too with the next installment. I wonder who will go this time...

Meta Knight & Pit, hopefully.

That actually was criticism. I thought it was bullshit that they took away people. What happens if that's your best character and they got rid of him/her?
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Prince Doebler
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 12:21 pm

They only scrapped five characters from Melee. I'd be surprised if they scrap more than that in the next game.

I think that when it comes down to it, characters that were in both Melee and Brawl are most likely to remain. Sonic will most likely remain. Snake, I'm not sure about.

On top of that, if they were to scrap the newcomer roster from Brawl, I think the only absences I'd bemoan would be Diddy Kong & Olimar.
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MulderYuffie
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 2:06 pm

Prince Doebler wrote:
They only scrapped five characters from Melee. I'd be surprised if they scrap more than that in the next game.

I think that when it comes down to it, characters that were in both Melee and Brawl are most likely to remain. Sonic will most likely remain. Snake, I'm not sure about.

On top of that, if they were to scrap the newcomer roster from Brawl, I think the only absences I'd bemoan would be Diddy Kong & Olimar.
Maybe Diddy but doubt Olimar due to Pikmin 3 and Pit being really popular i'm pretty sure they are here to stay.
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 3:07 pm

Pac-man, nothing more from them.
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 3:56 pm

Pepsi wrote:
Pac-man, nothing more from them.
Or a Tales character.
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Strider Zero
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 4:18 pm

I'd much rather see a Tekken character than Pac-Man. Jin, Hwoarang or maybe Nina or Julia to add another girl. A Tales of Symphonia character would be cool too.

They should take out Lucario and put Mewtwo back in.
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 4:19 pm

Strider Zero wrote:
I'd much rather see a Tekken character than Pac-Man. Jin, Hwoarang or maybe Nina or Julia to add another girl. A Tales of Symphonia character would be cool too.

They should take out Lucario and put Mewtwo back in.

Agreed. What the hell were they thinking replacing Mewtwo of all people. C'mon now.
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 4:47 pm

I think they might be replacing Lucario with Zororak
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Strider Zero
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 4:49 pm

Pepsi wrote:
I think they might be replacing Lucario with Zororak

That's at least an upgrade. 5th Gen>4th Gen IMO.
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Prince Doebler
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 22nd 2012, 4:59 pm

Or they could replace Lucario with a Digimon. That'd be just as good.
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 11th 2013, 11:52 am

Mega man will be playable in SSB4.
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 11th 2013, 11:57 am

Prince Doebler wrote:
Mega man will be playable in SSB4.

Classic Mega Man, I assume? X probably would have been a better choice because he can do a little more than just shoot stuff.
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Strider Zero
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 11th 2013, 12:22 pm



Okay that was sick. Mega Man looks beast. They really pulled him off well from what I saw.
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MulderYuffie
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 11th 2013, 1:00 pm

Saw the Nintendo Direct was buffering every 5 seconds for alot of people. Mega Man doesn't interest me that much.
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Strider Zero
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 20th 2013, 11:24 pm

Didn't see this one.

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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJune 21st 2013, 9:33 am

Dear God, the puns in the comment section. I swear, chuggaaconroy has infected most of these people.
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Strider Zero
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyOctober 1st 2013, 4:59 pm



Ohhhhh yeah.
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Strider Zero
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyMay 24th 2014, 2:26 pm

Namco Bandai developing SSB4 Main

It's over
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJuly 14th 2014, 3:41 pm


AWESOME!!!!!!!!!!!!!!!
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Strider Zero
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJuly 14th 2014, 4:26 pm

Fire Emblem let's fucking go.

The only problem is that Lucina looks like a clone of Marth. Robin looks awesome. That diversity. But they screwed up in that it shouldn't have been a sword user, but should have been someone with hand to hand normals. Would have been perfect for Pent to give a FE7 rep instead of three Awakening reps. That troll with Chrom was great. It was obvious he was going to be in from the beginning, but five FE characters I definitely did not anticipate.
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PostSubject: Re: Namco Bandai developing SSB4   Namco Bandai developing SSB4 EmptyJuly 14th 2014, 8:51 pm

Okay, so it looks like Chrom is actually part of Robin's final smash. I have to say, I'm disappointed that they decided to literally make a Marth clone being the fully playable character. I do not understand this move by Nintendo when fans bitched to all hell about clone characters and they go ahead and deliberately do that for Marth.
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