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 Sly Cooper: Thieves in Time

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MulderYuffie
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PostSubject: Sly Cooper: Thieves in Time   September 21st 2012, 2:26 pm

Couldn't find a thread on this game.....

http://www.gamespot.com/news/sly-cooper-thieves-in-time-hits-feb-5-6396960
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PostSubject: Re: Sly Cooper: Thieves in Time   September 21st 2012, 4:50 pm

Damn, I thought they said this would come out late this year. Oh well. Can't wait.

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PostSubject: Re: Sly Cooper: Thieves in Time   September 21st 2012, 4:53 pm

Strider Zero wrote:
Damn, I thought they said this would come out late this year. Oh well. Can't wait.
They would've already given us a release date awhile ago if we were getin it this year. At least Febuary is the 2nd month in a year. Can't wait.
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PostSubject: Re: Sly Cooper: Thieves in Time   January 26th 2013, 4:06 am

Ahhhh this is coming up soon. So excited and so nervous at the same time. Gonna replay the three Sly games for the 1385389th time.

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PostSubject: Re: Sly Cooper: Thieves in Time   January 26th 2013, 7:55 pm

The non PS+ demo is suppose to come out Tuesday look out for that.
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PostSubject: Re: Sly Cooper: Thieves in Time   January 26th 2013, 7:59 pm

MulderYuffie wrote:
The non PS+ demo is suppose to come out Tuesday look out for that.

Thanks. I'll definitely download it.

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PostSubject: Re: Sly Cooper: Thieves in Time   January 28th 2013, 4:41 am

I've only seen the first Sly Cooper, haven't seen any after that. MAy have to check this one out.
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PostSubject: Re: Sly Cooper: Thieves in Time   January 28th 2013, 11:48 am

Coach_RenjiAbarai wrote:
I've only seen the first Sly Cooper, haven't seen any after that. MAy have to check this one out.

Sly 2 is way better and Sly 3 is even better than 2. They're not long, so I would recommend them.

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PostSubject: Re: Sly Cooper: Thieves in Time   January 28th 2013, 12:02 pm

Shit, is this game coming out already? I'll have to borrow it sometime.
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PostSubject: Re: Sly Cooper: Thieves in Time   January 31st 2013, 1:55 pm

Yo, that demo was awesome. The controls are nearly the exact same. The problems I have so far:

-Sly and Carmalita's furs are a little too texturized in game.
-Murray's gameplay has been tampered with a little too much. Some of it is good, but you can't knock enemies up into the air anymore. It's possible that you'll be able to use the move against spotlight guards though. Triangle now does a tornado spin move, which is cool, but unnecessary IMO. I'd rather have his knock up move for those OHKOs or instant grabs.

Other than that, man the demo was sick. They used a remix of old music in a spot, which was kickass. Can't wait till the game arrives.

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PostSubject: Re: Sly Cooper: Thieves in Time   February 5th 2013, 5:21 pm

It came in the mail. Time to go play it.

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PostSubject: Re: Sly Cooper: Thieves in Time   February 6th 2013, 12:18 am

Okay, this game is seriously kickass. Granted there are some changes for the worse, but overall I am loving this game a lot.

BTW, Mulder, do you care if I change the title to reflect a more broad discussion?

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PostSubject: Re: Sly Cooper: Thieves in Time   February 6th 2013, 1:02 am

Strider Zero wrote:
Okay, this game is seriously kickass. Granted there are some changes for the worse, but overall I am loving this game a lot.

BTW, Mulder, do you care if I change the title to reflect a more broad discussion?
Sure no problem lol btw Just beat the prologue.
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PostSubject: Re: Sly Cooper: Thieves in Time   February 6th 2013, 1:06 am

The graphics are gorgeous. The environments are extremely engaging and are very well put together, at least with the episodes I've played so far. Loving some of these upgrades as well. One thing I'm noticing though is that the controls are a little more stiff than the other games. The difference is the most noticeable with Murray.

At the pace that I'm seeing the game go, gameplay wise, I want Sucker Punch to develop the next game to put back in some of the mechanics or fluidity that the old ones have, but improve on what Sanzaru has done.

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PostSubject: Re: Sly Cooper: Thieves in Time   February 6th 2013, 1:14 am

Strider Zero wrote:
The graphics are gorgeous. The environments are extremely engaging and are very well put together, at least with the episodes I've played so far. Loving some of these upgrades as well. One thing I'm noticing though is that the controls are a little more stiff than the other games. The difference is the most noticeable with Murray.

At the pace that I'm seeing the game go, gameplay wise, I want Sucker Punch to develop the next game to put back in some of the mechanics or fluidity that the old ones have, but improve on what Sanzaru has done.
I'm really into the graphics too i'm really enjoying the game so far too I can agree with the Murray thing too but overall the game is pretty nice. I hope the game sells well and we get yet another game and i'm glad it came packaged with the Vita version that is pretty sweet for only $40 new it's a steal.
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PostSubject: Re: Sly Cooper: Thieves in Time   February 8th 2013, 8:11 pm

Finished the game earlier. Thought it was kickass. One of my favorite games on PS3. Gotta say though that Sly 3 and Sly 2 are better games. If Sanzaru is going to make another game, they need to work on the fluidity of the gameplay, especially for Murray. Bentley's gameplay is too convoluted right now and they should have just stuck with sleep darts and explosive bombs. They nailed Sly's gameplay though. The costume concept is kickass and the upgrades for him are great.

The story was kinda cliche but it was done well enough that it was enjoyable. For the record, I did not like the plot twist in Episode 4 but I liked the boss fight a lot. Sanzaru definitely plans to make a Sly 5. I'd rather see Sucker Punch do it though.

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PostSubject: Re: Sly Cooper: Thieves in Time   February 9th 2013, 9:46 pm

Strider Zero wrote:
Finished the game earlier. Thought it was kickass. One of my favorite games on PS3. Gotta say though that Sly 3 and Sly 2 are better games. If Sanzaru is going to make another game, they need to work on the fluidity of the gameplay, especially for Murray. Bentley's gameplay is too convoluted right now and they should have just stuck with sleep darts and explosive bombs. They nailed Sly's gameplay though. The costume concept is kickass and the upgrades for him are great.

The story was kinda cliche but it was done well enough that it was enjoyable. For the record, I did not like the plot twist in Episode 4 but I liked the boss fight a lot. Sanzaru definitely plans to make a Sly 5. I'd rather see Sucker Punch do it though.
Already finished? I'm still on like the first couple of missions on the first episode LOL I really need to step my game up or i'll never get around to finishing it.
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PostSubject: Re: Sly Cooper: Thieves in Time   February 9th 2013, 9:52 pm

MulderYuffie wrote:
Strider Zero wrote:
Finished the game earlier. Thought it was kickass. One of my favorite games on PS3. Gotta say though that Sly 3 and Sly 2 are better games. If Sanzaru is going to make another game, they need to work on the fluidity of the gameplay, especially for Murray. Bentley's gameplay is too convoluted right now and they should have just stuck with sleep darts and explosive bombs. They nailed Sly's gameplay though. The costume concept is kickass and the upgrades for him are great.

The story was kinda cliche but it was done well enough that it was enjoyable. For the record, I did not like the plot twist in Episode 4 but I liked the boss fight a lot. Sanzaru definitely plans to make a Sly 5. I'd rather see Sucker Punch do it though.
Already finished? I'm still on like the first couple of missions on the first episode LOL I really need to step my game up or i'll never get around to finishing it.

Yep lol. I'm gonna go back for some of the extra content though like the clue bottles.

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PostSubject: Re: Sly Cooper: Thieves in Time   February 10th 2013, 5:41 am

Like I said in another thread, send it my way, lol Razz
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PostSubject: Re: Sly Cooper: Thieves in Time   February 10th 2013, 10:17 pm

Finally finished episode 1 last night.
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PostSubject: Re: Sly Cooper: Thieves in Time   February 12th 2013, 12:06 am

Two safes unlocked and two arcades unlocked. The clue bottles and treasures are well placed and challenging to find. It took me a while to find them in the first two episodes. I'm having fun with the challenge.

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PostSubject: Re: Sly Cooper: Thieves in Time   February 14th 2013, 3:21 am

I unlocked all the safes and have all the treasures collected now lol.

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PostSubject: Re: Sly Cooper: Thieves in Time   February 14th 2013, 5:37 am

that didn't take long I just started episode 3 like a day ago lol.
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PostSubject: Re: Sly Cooper: Thieves in Time   February 14th 2013, 6:00 am

MulderYuffie wrote:
that didn't take long I just started episode 3 like a day ago lol.

Yeah lol and I did it before a guide has been submitted/accepted to/by Gamefaqs or anything like that.

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PostSubject: Re: Sly Cooper: Thieves in Time   February 15th 2013, 4:24 pm

When I finish the Assassin's Creed series (I'm on 3 right now), maybe I'll start the Sly Cooper series next.

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